2015 March Film and Interactive


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S X S W. C O M | F I L M / I A M A R C H 2 0 1 5 | S X S W o r l d 2 7 EXCELLENCE IN SFX: Alien: Isolation — Sega/The Creative Assembly EXCELLENCE IN MUSICAL SCORE: Transistor — Supergiant Games EXCELLENCE IN TECHNICAL ACHIEVEMENT: Destiny — Activision/Bungie EXCELLENCE IN VISUAL ACHIEVEMENT: Far Cry 4 — Ubisoft/Ubisoft Montreal EXCELLENCE IN ANIMATION: Middle-earth: Shadow of Mordor — Warner Bros. Interactive/Monolith Productions EXCELLENCE IN ART: Child of Light — Ubisoft/Ubisoft Montreal EXCELLENCE IN CONVERGENCE: South Park: The Stick of Truth — Ubisoft/Obsidian Entertainment EXCELLENCE IN MULTIPLAYER AWARD: Super Smash Bros. Wii U — Nintendo MOST VALUABLE ESPORTS TEAM: Cloud9 MOST VALUABLE ONLINE CHANNEL: Rooster Teeth MOST VALUABLE ADD-ON CONTENT: The Last of Us: Left Behind — Sony Computer Entertainment/Naughty Dog MOST VALUABLE CHARACTER: Ellie (The Last of Us: Left Behind) — Sony Computer Entertainment/ Naughty Dog MOST ANTICIPATED CROWDFUNDED GAME: Star Citizen — Cloud Imperium Games EXCELLENCE IN GAMEPLAY: Middle-earth: Shadow of Mordor — Warner Bros. Interactive/Monolith Productions EXCELLENCE IN NARRATIVE: The Wolf Among Us — Telltale Games EXCELLENCE IN DESIGN AND DIRECTION: Middle-earth: Shadow of Mordor — Warner Bros. Interactive/Monolith Productions MATTHEW CRUMP CULTURAL INNOVATION AWARD: This War of Mine — 11 bit studios TABLE TOP GAME OF THE YEAR: Star Realms — White Wizard Games MOBILE GAME OF THE YEAR: Hearthstone: Heroes of Warcraft — Blizzard Entertainment GAME OF THE YEAR: Dragon Age: Inquisition — Electronic Arts/BioWare SXSW 2015 GAMING AWARDS WERE HANDED OUT AT THE GAMING AWARDS CEREMONY LAST NIGHT. HERE ARE THE WINNERS: CONGRATULATIONS! NOTE: The Gamer's Voice award was announced after the press deadline. like I could do this.' And his path was that he raised a little money, and he made a movie that was kind of out of the soup of his life. So I feel great about the opportunity to speak in front of a large group of people about our path; I really believe in it. " It has also, as Mark notes, been a long journey from when both brothers would volunteer "for the free badges," as Mark notes, to their current successes. "It's incredible. We always have one crazy moment every year where we get sucked back through the wormhole to who we were in Austin; I mean, with The Puff y Chair, I was out in the street getting tickets to people, and I looked back and Jay was in the street, and The Puff y Chair on the marquee at the Paramount. And I almost broke into tears, because this is where we've been coming our whole lives to see films and worship filmmakers, and my and my brother's movie is there." Considering both their and SXSW's roots in Austin, I close by asking, only half-seriously, if the Duplasses relate to SXSW the same way Wooderson, as played by Matthew McConaughey, spoke of "high school girls" in Linklater's Dazed and Confused, where they get older and the festival stays roughly the same. Jay laughs: "I have a hard time acknowledging our own age sometimes in relation to that Wooderson quality. I look at 25-year-old filmmakers and I think 'Oh, that's us.' Then I look in the mirror at the grey hairs and the bags under the eyes ... and I think 'That's not us.' " M a rk D up la s s w il l d el i ve r a SX S W Fil m Keyn ote p res e n ta t io n, to d ay (Su n d ay , M a rch 1 5) a t 1 1 a m in t h e V im e o Th e a te r a t t h e A u s t in C o nve n - t io n C e n te r. F o r f il m s cre e ni n g i nfo rm a t io n , s e e s ch e d ule. s x s m o r t h e SX S WG O a p p. C O U R T E S Y O F 6 Y E A R S 6 Yea r s, exe cu t i ve p ro d u ce d b y t h e D u p la s s B rot h e r s , wo rld p re m ie res a t SX S W 20 1 5

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